Products
AMP II 3D Game Design System
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We are now offering introductory pricing on the AMP II game design
system.
Amp includes a rendering engine, the Wire Multiplayer Net Engine,
editing package, and game code support library, all designed for
use under Windows 95, Windows 98, Windows NT, Windows 2000 or Windows
XP.
Amp provides fast scene rendering with per pixel lighting, bump
mapping, specular highlighting and stencil shadowing, all advanced
hardware rendering pixel shaders used to create stunning real time
graphics that were previously only possible with pre-rendered movies.
It also features an advanced skeletal character animation system
that provides exceptionally smooth animation and the ability to
dynamically combine and play more than one animation simultaneously
(for example, the mixing of different upper and lower body animations).
Also, Amp supports dynamic polygons in the character mesh that can
be used to give it an elastic appearance at the joints.
The Amp Editing package provides the tools for building and viewing
levels.
The level editor is integrated with the engine for WYSIWYG editing.
(What You See Is What You Get)
All of this is condensed into one comprehensive program, although
some stand-alone utilities and 3D Studio Max plugins are provided
for increased flexibility.
The Amp Code Base provides support for loading, displaying, and
manipulating the data files produced by the editor. It also contains
built-in animation and event management, collision detection, and
physics modeling.
To find out more detailed information click here.
Amp
II Licensing starts from $200.00
Click here to Order.

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